![]() ![]() Description: Bashes a target upward with great force after a charging time.They do not deal any specific elemental damage and apply no status effects. Premade and crafted weapons have specific specials assigned based on their weapon type as well, but like stats they do not change.Ĭommon special attacks are those found on common rarity hammers. For example a common rarity hammer would never have any uncommon specials assigned to it. The attacks available are different based on weapon type and rarity. Special attacks are secondary attack types available for each melee weapon. The secondary special attacks for rare and uncommon hammers are shared, but only rare hammers will apply status effects with their primary attack. The elemental damage type of each weapon is visible by the corresponding icon in the in-game tooltip. These can be damaging (like burning, poison, or electrified) or offer control by impairing enemy movement (like frost). In addition to determining the damage type, each elemental also applies a status effect. Some damage types are more effective against specific enemies than others. Most uncommon and rare hammers have an assigned elemental damage type. Knockback Power: 40 (Common), 40-50 (Uncommon/Rare) (very strong to extremely strong knockback).Fire Time: 1.0-1.2 seconds between attacks.Base DPS: 12.0-13.0 health per second (Common), 12.5-13.5 health per second (Uncommon/Rare).There are a variety of special hammers found throughout the universe with unique effects, attacks, projectiles and appearances. Hammer's long wind up time makes them the slower then all other weapons to attack, but they are the most powerful. After winding up players can continue to hold the attack button to keep the hammer ready to attack, releasing only when they're ready to swing. To swing a hammer the attack button must be held down until the hammer is fully raised, otherwise it will not swing. Hammers are unique because they require a 'wind up' before they'll attack. They cannot be aimed directionally, and swing in whatever direction the player is facing. Hammers are a swiping two handed weapon class. ![]()
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